$(document).ready(function() {
	
		//Show the paging and activate its first link
		$(".paging").show();
		$(".paging a:first").addClass("active");
		
		//Get size of the image, how many images there are, then determin the size of the image reel.
		var imageWidth = $(".window").width();
		var imageSum = $(".image_reel img").size();
		var imageReelWidth = imageWidth * (imageSum+1);
		
		//Paging  and Slider Function
		function rotate(active){
			var triggerID = active.attr("rel") - 1; //Get number of times to slide
			var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide
			
			$(".paging a").removeClass('active'); //Remove all active class
			active.addClass('active'); //Add active class (active is declared in the rotateSwitch function)
			
			//Slider Animation
			$(".image_reel").animate({left: -image_reelPosition}, 500);
		}

		//Adjust the image reel to its new size
		$(".image_reel").css({'width' : imageReelWidth});
		
		//Rotation  and Timing Event
		rotateSwitch = function(){
			var seconds = $('.paging a.active').attr('seconds');
			if (seconds != -1) {	
				play = setTimeout(function () {
						var active = $('.paging a.active').next(); //Move to the next paging
						if (active.length === 0) { //If paging reaches the end...
							active = $('.paging a:first'); //go back to first
						}
						
						rotate(active);
						rotateSwitch();
					}, seconds*1000); //Timer speed in milliseconds (7 seconds)
			}
		};
		
		rotateSwitch(); //Run function on launch
		
		// On Hover
		/*
		$(".image_reel a").hover(function() {
				clearInterval(play); //Stop the rotation
			}, function() {
				rotateSwitch(); //Resume rotation timer
			});	
		*/

		// Pause/resume slideshow
		$("#slideshow-pause-toggle").click(function () {
				if (play) {
					clearInterval(play);
					play = null;
				} else {
					rotateSwitch();
				}
			})
		
		// On Click
		$(".paging a").click(function() {
				var active = $(this); //Activate the clicked paging
				clearInterval(play); //Stop the rotation
				play = null;
				rotate(active); //Trigger rotation immediately

				//rotateSwitch(); // Uncomment to resume rotation timer

				return false; //Prevent browser jump to link anchor
			});
		
	});
